On a real Mars mission, the blackout is going to be an incredibly dangerous period of time that NASA doesn’t have a lot of experience with. When the Artemis II crew went behind the Moon, the blackout period was incredibly short compared to what we experienced. Blackouts are on timescales of minutes for the Moon but weeks for Mars. So that order of magnitude difference is something that we need to prepare for.

During the blackout, my significant other and I kept daily journals of highlights of what we were doing, and once we had a reestablishment of the signal, we sent them to each other. That way it didn’t feel like we had a giant gap in our communication.

What takeaways from this simulation can NASA apply to future missions?

Right now, spacewalks are rare events on the ISS [International Space Station]. We wanted to study how increasing the frequency of spacewalks — in our case, ‘Marswalks’ — affects human performance. We asked questions like: was the food system sufficient to support our tasks? Did we have changes in our muscle density or bone density? Since exiting the habitat, we’ve started to record data on some of these metrics to compare to the start of the mission.

How do you think your background as an engineer helped you navigate this mission?

Things don’t always go as planned in long-duration missions, and that foundation in engineering teaches you a disciplined way to think outside of the box. When we had something malfunction, we had to fix it with the limited resources we had available to us. I tried to map lessons I’ve learnt from being around manufacturing environments into the mission, and I think it really helped us be successful.