Could you survive a year on Mars?
Four engineers now have a well-informed take on the answer. On 31 October, the four emerged from a 158-square-metre, 3D-printed habitat at NASA’s Johnson Space Center in Houston, Texas, after spending just more than a year inside it for a simulated mission on the red planet.
The exercise was the second in a series of extended NASA simulations that aim to test how long-duration space missions affect astronauts’ health and performance. For more than a year, the crew grew their own crops, conducted science experiments and performed ‘Marswalks’ on a model of the planet’s surface outside their habitat.
The mission also replicated the communication delays that astronauts on Mars would experience when contacting Earth: messages from the crew to mission control and vice versa took 13–22 minutes to arrive, varying with the distance between Earth and Mars. The crew even dealt with a planned two-week communication blackout, with no access to mission control or the outside world, that Martian astronauts would face when the Sun blocks transmission of radio signals between Mars and Earth.
The lessons learnt from these simulations will help NASA to understand how isolation and limited resources affect astronauts’ well-being and productivity, the agency says. NASA will use the results to inform protocols for crewed missions to Mars, which it has said could happen as soon as the early 2030s, as well as future trips to the Moon.
Nature spoke with Matthew Montgomery, a hardware engineering design consultant and co-owner of a film production company, who served as the mission’s science officer, to learn about his year on ‘Mars’.
What were your responsibilities as the mission's science officer?
Prior to the mission, I had worked in controlled-environment agriculture and studied factors such as the best LED lighting for crop growth, so I led the growing of our crops in the simulation. I’ve grown leafy greens, peppers and tomatoes outside of the mission in large growth facilities, and we were growing some of those same crops in the mission. It was also fun to grow those plants — just interacting with Earth-based things like plant life has a cognitive benefit as well as a nutrient benefit.

Matthew Montgomery displays vegetables grown in the hydroponic garden inside the simulated Martian habitat. Credit: NASA
Geology was another huge portion of the mission. Rock collection is going to be incredibly important in a real mission to Mars, so we tried to mirror some of those aspects in the simulation. We analysed rock samples, performed mineral identification and simulated core analysis that Martian astronauts would do to study the geologic history of Mars.
How did the crew get along in such close quarters?
The crew spent a lot of time together prior to the mission, so we got to work on our teamwork and build relationships. We went on a winter camping expedition in Wyoming, where we encountered a blizzard! These high-pressure scenarios set a nice foundation for pre-training, where we spent five weeks together before going into isolation. Through all of those tools that we built, we had a really good dynamic as a team inside of the habitat, and conflict was very minimal.
What was the two-week communication blackout like?
We spent about a month preparing for the blackout. We were communicating with the ground teams to make sure we had all the procedures, schedules and goals for the two weeks. We put safety plans in place to make sure we had reviewed the right protocols if something went wrong.

The mission crew poses outside the door to the simulated Martian landscape. Pictured (left to right) are mission commander Ross Elder, medical officer Ellen Ellis, science officer Matthew Montgomery and flight engineer James Spicer. Credit: NASA
On a real Mars mission, the blackout is going to be an incredibly dangerous period of time that NASA doesn’t have a lot of experience with. When the Artemis II crew went behind the Moon, the blackout period was incredibly short compared to what we experienced. Blackouts are on timescales of minutes for the Moon but weeks for Mars. So that order of magnitude difference is something that we need to prepare for.
During the blackout, my significant other and I kept daily journals of highlights of what we were doing, and once we had a reestablishment of the signal, we sent them to each other. That way it didn’t feel like we had a giant gap in our communication.
What takeaways from this simulation can NASA apply to future missions?
Right now, spacewalks are rare events on the ISS [International Space Station]. We wanted to study how increasing the frequency of spacewalks — in our case, ‘Marswalks’ — affects human performance. We asked questions like: was the food system sufficient to support our tasks? Did we have changes in our muscle density or bone density? Since exiting the habitat, we’ve started to record data on some of these metrics to compare to the start of the mission.
How do you think your background as an engineer helped you navigate this mission?
Things don’t always go as planned in long-duration missions, and that foundation in engineering teaches you a disciplined way to think outside of the box. When we had something malfunction, we had to fix it with the limited resources we had available to us. I tried to map lessons I’ve learnt from being around manufacturing environments into the mission, and I think it really helped us be successful.






